Difference between revisions of "Category:Magic Magick"

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These are the Magic Magick spells of the Amar RPG.
 
These are the Magic Magick spells of the Amar RPG.
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{| class="wikitable"
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|'''Spell''' || '''A/P''' || '''Resist''' || '''Casting Time''' || '''DR''' || '''Duration''' || '''Range''' || '''Weight''' || '''Area of Effect'''
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|-
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| [[Assemble Weapon]]     || A  || N || 1 round  || 7  || 1 minute || Touch    || 0.5 kg  || 1 O*                       
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|-
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| [[Bug Shield]] || P  || N || 1 round  || 8  || 2 hours  || Self    ||   || Self                       
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|-
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| [[clone item]] || a  || N || 1 min.  || 11  || 1 day  || 100m    || 150/level   ||                         
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|-
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| [[Delay]]                || P  || N || 1 round  || 0  || 1 round  || As spell ||      || 1 spell*                   
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|-
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| [[Detect Magic]]          || A  || Y || 1 round  || 6  || 1 round  || Touch    ||      || 1 creature*                 
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|-
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| [[Dispel Magic]]          || P  || N || 1 round  || 3  || 1 round  || 5m      ||      || 1 spell* or 1 C* or area   
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|-
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| [[Enchant Item]]          || P  || Y || 12 hours || 8  || Perm.    || Touch    ||  5 kg || 1 O* and 1 spell       
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|-
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| [[Enchant Weapon]]        || P  || Y || 1 round  || 11 || 2 rounds || Touch    ||  3 kg || 1 weapon*                                           
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|-
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| [[Identify Magic]]        || —  || Y || 10 minutes  || (Special) || Instant. || 1m      ||      || 1 O*, 1 C* or 1 spelled area*
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|-
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| [[Memorize]]              || P  || N || 1 round  || 6  || 1 week  || Self    ||      || Self                       
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|-
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| [[Passify]]              || P  || N || As spell || 0  || 1 round  || —        ||      || 1 spell*                   
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|-
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| [[Permanency]]            || P  || N || 12 hours || 5  || Special  || Touch    ||      || 1 spell*                   
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|-
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| [[Protection from Magic]] || P  || Y || 1 min.  || 11 || 1 min.  || Touch    ||      || 1 creature*                 
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|-
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| [[Rain Shield]]          || P  || N || 1 round  || 6  || 10 min.  || Self    ||      || ½ m radius                 
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|-
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| [[Recall]]                || A/P || N || 1 round  || 6  || 10 min.  || Self    ||      || Self                       
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|-
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| [[Sharpness]]            || P  || Y || 1 round  || 11 || 2 rounds || Touch    ||  3 kg || 1 weapon*   
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|-
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| [[Wall of Force]]        || P  || N || 1 round  || 13 || 1 round  || 5m      ||      || ½ m r “wall”                         
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|-
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| [[Warding]]              || P  || N || 10 min.  || 0  || 1 day    || Touch    ||      || 1 O* or 1 m r               
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|}

Latest revision as of 19:38, 6 February 2019

These are the Magic Magick spells of the Amar RPG.

Spell A/P Resist Casting Time DR Duration Range Weight Area of Effect
Assemble Weapon A N 1 round 7 1 minute Touch 0.5 kg 1 O*
Bug Shield P N 1 round 8 2 hours Self Self
clone item a N 1 min. 11 1 day 100m 150/level
Delay P N 1 round 0 1 round As spell 1 spell*
Detect Magic A Y 1 round 6 1 round Touch 1 creature*
Dispel Magic P N 1 round 3 1 round 5m 1 spell* or 1 C* or area
Enchant Item P Y 12 hours 8 Perm. Touch 5 kg 1 O* and 1 spell
Enchant Weapon P Y 1 round 11 2 rounds Touch 3 kg 1 weapon*
Identify Magic Y 10 minutes (Special) Instant. 1m 1 O*, 1 C* or 1 spelled area*
Memorize P N 1 round 6 1 week Self Self
Passify P N As spell 0 1 round 1 spell*
Permanency P N 12 hours 5 Special Touch 1 spell*
Protection from Magic P Y 1 min. 11 1 min. Touch 1 creature*
Rain Shield P N 1 round 6 10 min. Self ½ m radius
Recall A/P N 1 round 6 10 min. Self Self
Sharpness P Y 1 round 11 2 rounds Touch 3 kg 1 weapon*
Wall of Force P N 1 round 13 1 round 5m ½ m r “wall”
Warding P N 10 min. 0 1 day Touch 1 O* or 1 m r

Pages in category "Magic Magick"

The following 17 pages are in this category, out of 17 total.