Legacy Passify
From Amar RPG
Legacy Passify | |
---|---|
Domain | Magic |
Encumbrance | 9 |
Cooldown | 3 hours |
Casting Time | As spell |
Active/Passive | Active |
Restrictions | None |
DR | 0 |
Cost | 6 Mental Fortitude |
Distance | 0m |
Duration | 1 round |
Area of Effect | 1 spell* |
Effects | See below |
Receiving | Magic Attunement 5 |
Giving | Ritual 2 months |
Makes the spell it is cast together with passive for its duration. The caster chooses when to activate the passify during the duration of the spell.
Casting
To cast Legacy Passify:
- Roll: O6 + SPIRIT + Attunement + Magic vs DR 0
- Cost: 6 Mental Fortitude
- Time: As spell
- Cooldown: 3 hours
Transfer Requirements
- Receiving: Requires Magic Attunement 5 or higher
- Giving: 2 months ritual to transfer spell ownership
Back: Magick