Amar

Magick / Spells

Water Magick

These are the Water Magick spells of the Amar RPG.

Walmaer & Asteria.jpg

◆ advanced spell, ★ forbidden spell. MF is Mental Fortitude.

SpellDRCostCastRangeDurationArea
Air Breathing113 MF1 roundTouch10 min1 creature*
Animal Sense92 MF5 rounds1000m5 min1 animal*
Banish133 MF1 round35mInstant1 demon*
Breathe in Water113 MF1 roundTouch10 min1 creature*
Cage O' Magic92 MF1 round16m5 rounds½ m radius
Change Size113 MF1 minTouch5 min1 creature*
Cleaning51 MF1 round29m10 min5 m radius
Control Elemental92 MF1 round32m2 min1 elemental*
Control Water133 MF1 min36m5 min½ m radius
Cooling61 MF1 round0m1 hourSelf
Create Ice92 MF1 round22mInstant10 liter
Create Water92 MF1 round21mInstant10 liter
Dispel Water Magic36 MF1 round17m1 round1 spell* or 1 C* or area
Drown133 MF3 rounds25mInstant1 C*
Dry71 MF1 minTouchInstant1 m radius
Electric Shock133 MF2 rounds28mInstant1 creature*
Extinguish92 MF1 round10mInstant1 m radius
Fog92 MF1 min47m5 min10 m radius
Freeze Liquid92 MF1 round12m2 rounds½ m radius
Healing Water113 MF2 rounds16m3 rounds1 liter*
Lightningbolt113 MF1 round40mInstant1 target*
Make Familiar113 MF12 hoursTouchPerm1 animal*
Polish61 MF5 roundsTouchInstant1 object
Polymorph155 MF1 minTouch5 min1 creature*
Protection from Fire113 MF1 round17m2 rounds1 O* or 1 C*
Protection from Water71 MF1 roundTouch2 min1 O* or 1 C*
Rain Shield61 MF1 round0m10 min½ m radius
Summon Elemental113 MF5 min14m2 min1 elemental*
Tornado113 MF1 round49m1 round1 target*
Warmth ◆61 MF1 round0m1 hourSelf
Water Barrier113 MF2 rounds22m2 rounds½ m radius
Water Mirage113 MF3 rounds45m1 min.*1 mirage*
Water O' Restoring102 MF1 min26mInstant1 liter
Water Teleport154 MF1 round500mInstant1 C* or 1 O*
Water Walking133 MF5 rounds42m2 min1 creature*
Water to Wine71 MF2 rounds24mInstant1 liter