Amar

Magick / Spells

Dry

Dries out the object(s) and/or creature(s) targeted. Note that when used on living creatures (including plants) it only dries the surface, not the body itself. The fire version leaves the target(s) slightly warm.

Casting

To cast Dry:

  • Roll: O6 + SPIRIT + Attunement + Air, Earth, Fire, Water vs DR 7
  • Cost: 1 Mental Fortitude
  • Time: 1 min.
  • Cooldown: 4 hours

Transfer Requirements

  • Receiving: Requires Air, Earth, Fire, Water Attunement 1 or higher
  • Giving: 1 week ritual to transfer spell ownership

Listed under Air Magick, Earth Magick, Fire Magick, Spells, Water Magick.