Enables the target to walk on water. The weight limit is also the maximum weight he can carry including his body.
Casting
To cast Water Walking:
- Roll: O6 + SPIRIT + Attunement + Air, Water vs DR 13
- Cost: 3 Mental Fortitude
- Time: 5 rounds
- Cooldown: 3 hours
Transfer Requirements
- Receiving: Requires Air, Water Attunement 3 or higher
- Giving: 2 weeks ritual to transfer spell ownership