Amar

Magick / Spells

Breathe in Water

Enables the target to breathe in water as if it was air. It only works on air breathing creatures.

Casting

To cast Breathe in Water:

  • Roll: O6 + SPIRIT + Attunement + Air, Life, Water vs DR 11
  • Cost: 3 Mental Fortitude
  • Time: 1 round
  • Cooldown: 3 hours

Transfer Requirements

  • Receiving: Requires Air, Life, Water Attunement 3 or higher
  • Giving: 2 weeks ritual to transfer spell ownership

Listed under Air Magick, Life Magick, Spells, Water Magick.