Difference between revisions of "Warmth"

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Back: [[Magick]]
 
Back: [[Magick]]
  
 +
[[Category:Advanced Spells]]
 
[[Category:Spells]]
 
[[Category:Spells]]
 
[[Category:Air Magick]]
 
[[Category:Air Magick]]

Revision as of 16:20, 4 December 2017

Warmth
Path(s) Air, Earth, Fire, Heat, Life, Protection, Water
A/P? P
Resist? N
Casting Time 1 round
DR 6
Duration 1 hour
Range Self
Weight N/A
Area of Effect Self

Keeps the caster warm (feels like it is up to 10°C warmer per level).

Back: Magick