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These are the Fire Magick spells of the Amar RPG.

Spell A/P Resist Casting Time DR Duration Range Weight Area of Effect
Animal Sense A/P Y 5 rounds 9 5 min. 100 m 1 animal*
Banish Y 1 round 13 Instant. 10 m 1 demon*
Breath Of Fire P Y 1 round 11 3 rounds 5 m 1 C*
Bug Shield P N 1 round 8 2 hours Self Self
Cage O' Magic P N 1 round 9 5 rounds 10 m ½ m radius
Cleaning A N 1 round 5 10 min. 5m 5 m radius
Cone of Light A N 1 round 9 2 rounds 25 m 3 m r end of cone
Control Elemental A Y 1 round 9 2 min. 10 m 1 elemental*
Control Fire A N 1 min. 13 5 min. 10 m ½ m radius
Cooling P N 1 round 6 1 hour Self Self
Create Fire A/P Y 5 rounds 11 5 rounds 1m ½ m radius
Dispel Fire Magic P N 1 round 3 1 round 5m 1 spell* or 1 C* or area
Dry N 1 min. 7 Instant. Touch 50 kg 1 m radius
Extinguish N 1 round 9 Instant. 5m 1 m radius
Fireball N 1 round 11 Instant. 5m ½ m radius
Flash N 1 round 9 Instant. 1m Special
Heat Smoke P N 3 rounds 11 3 rounds 5m ½ m radius
Hidden Flames P N 3 rounds 11 3 hours 1m 50kg 1 O
Ignite Y 1 round 7 Instant. 1m 5 cm radius
Increase Light P N 1 round 6 10 min. 1m 1 light source*
Light P Y 1 round 7 5 rounds 1m 1 m radius
Polish N 5 rounds 6 Instant. Touch 10 kg 1 object
Protection from Fire P Y 1 round 11 2 rounds 1m 1 O* or 1 C*
Summon Elemental N 5 min. 11 2 min. 1m 1 elemental*
Warmth P N 1 round 6 1 hour Self Self