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These are the Heat Magick spells of the Amar RPG.

If a character knows Heat magick and Fire or Air magick, subtract 3 from the Fire or Air lore and add to the Heat magick lore.

Spell A/P Resist Casting Time DR Duration Range Weight Area of Effect
Burn A N 2 rounds 11 2 rounds 5 m 2 m r
Sweat P Y 1 round 9 1 round 10 m 100kg 1 C*
Warmth P N 1 round 6 1 hour Self Self

Pages in category "Heat Magick"

The following 3 pages are in this category, out of 3 total.