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From Amar RPG
  • | data1 = Air, Black, Earth, Fire, Water Creates a magic cage made out of the magick element of the spell. Nothing gets out of or into the cage while the spell
    1,014 bytes (133 words) - 19:43, 23 November 2020
  • These are the Swamp Magick spells of the Amar RPG. ...Earth magick, subtract 3 from the Water or Earth lore and add to the Swamp magick lore.'''
    6 members (0 subcategories, 0 files) - 17:09, 17 November 2017
  • | data1 = Earth Back: [[Magick]]
    912 bytes (114 words) - 21:01, 25 November 2020
  • | data1 = Earth, Perception Back: [[Magick]]
    1 KB (144 words) - 19:43, 23 November 2020
  • | above = Dispel Earth Magic | data1 = Earth
    1 KB (205 words) - 21:01, 25 November 2020
  • | data1 = Air, Earth, Fire, Life, Perception, Water Back: [[Magick]]
    1 KB (157 words) - 19:37, 23 November 2020
  • | data1 = Earth Back: [[Magick]]
    920 bytes (119 words) - 21:32, 25 November 2020
  • | data1 = Air, Black, Earth, Life, Water Back: [[Magick]]
    1 KB (180 words) - 21:10, 20 November 2021
  • | data1 = Air, Earth, Fire, Summoning, Water, Ice |'''Attributes/Skills''' || '''Air''' || '''Earth''' || '''Fire''' || '''Water'''
    4 KB (417 words) - 20:58, 20 November 2021
  • | data1 = Earth [[Category:Earth Magick]]
    1 KB (178 words) - 21:41, 25 November 2020
  • These are the Ice Magick spells of the Amar RPG. ...r Earth magick, subtract 3 from the Water or Earth lore and add to the Ice magick lore.'''
    16 members (0 subcategories, 0 files) - 21:03, 20 November 2021
  • There is a separate lore skill for each path of magick. Fire Lore and Water Lore are incompatible. So are Air Lore and Earth Lore as well as Black Magic Lore and Life Lore. If you study a lore which i
    455 bytes (80 words) - 12:47, 3 December 2017
  • These are the Earth Magick spells of the Amar RPG. | [[Dispel Earth Magic]] || P || N || 1 round || 3 || 1 round || 5m || || 1
    27 members (0 subcategories, 0 files) - 16:31, 9 November 2019
  • ENDUR: 9 Dodge: 10 *Sense magick: 15 Swim: 8 *Natural magick: 16
    2 KB (142 words) - 13:51, 8 December 2018
  • The Araxi are poison resistant and cannot be affected by any sleep-inducing magick. |colspan="2" style="background-color: #a5c9af;" | ''4 = Magick aberration''
    4 KB (651 words) - 21:52, 25 November 2020
  • ...ceased to exist but they gave birth to the game Uhr wanted. Knowledge and magick still exists but in the milder forms known in our world today. ...Magick the elements emerged. The first in creation was Alesia, the mother earth. She formed the basis on which all else was built and she represents the ba
    14 KB (2,043 words) - 08:14, 21 September 2018
  • ''Incantation Magic is an alternative to the standard magick system and allows magic casters to have an arsenal of incantations unique t | [[:Category:Earth Incantation Magic| Earth]] || Shape Earth, Wall of Stone, Dig
    17 KB (2,540 words) - 12:30, 23 February 2020
  • ...r down to the very spells like controlling fire and cursing to the various magick items. == The Magick Systems ==
    24 KB (3,759 words) - 12:34, 20 November 2021
  • == Magick in Amar == Magick is not very common in the Kingdom. Only one out of 50 has Magical Aptitude
    35 KB (6,296 words) - 16:46, 10 October 2024
  • All of this happened a long time ago. Even before the first human walked the earth. ...l a magick island, and the people first settling there were to some degree magick.
    42 KB (7,670 words) - 08:49, 19 September 2015

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