Creates fresh water capable of healing creatures who drink it. The water heals a creature 2BP, over 30 minutes, per liter that is drunk.
Casting
To cast Water O' Restoring:
- Roll: O6 + SPIRIT + Attunement + Water vs DR 10
- Cost: 2 Mental Fortitude
- Time: 1 min.
- Cooldown: 4 hours
Transfer Requirements
- Receiving: Requires Water Attunement 2 or higher
- Giving: 1 week ritual to transfer spell ownership