Amar

Magick / Spells

Ice Shards

The Ice Shards does d-3 damage per shard. The spell fires 1 shard per level.

The skill of Pointing is used to determine if this spell hits its intended target.

Casting

To cast Ice Shards:

  • Roll: O6 + SPIRIT + Attunement + Ice vs DR 7
  • Cost: 1 Mental Fortitude
  • Time: 1 round
  • Cooldown: 3 hours

Transfer Requirements

  • Receiving: Requires Ice Attunement 1 or higher
  • Giving: 1 week ritual to transfer spell ownership

Listed under Advanced Spells, Ice Magick, Spells.