These are the Ice Magick spells of the Amar RPG.

If a character knows Ice magick and Water or Earth magick, subtract 3 from the Water or Earth lore and add to the Ice magick lore.
◆ advanced spell, ★ forbidden spell. MF is Mental Fortitude.
| Spell | DR | Cost | Cast | Range | Duration | Area |
|---|---|---|---|---|---|---|
| Armor of Ice | 11 | 3 MF | 1 round | Touch | 5 rounds | 1 O* or 1 C* |
| Blizzard | 11 | 3 MF | 1 round | 44m | 5 min | 1 O* |
| Control Elemental | 9 | 2 MF | 1 round | 32m | 2 min | 1 elemental* |
| Control Ice | 13 | 3 MF | 1 min | 30m | 5 min | ½ m radius |
| Create Ice | 9 | 2 MF | 1 round | 22m | Instant | 10 liter |
| Death by Frost | 17 | 6 MF | 5 round | 20m | 3 rounds | 1 target* |
| Freeze | 9 | 2 MF | 1 round | 49m | 5 rounds | 1 target* |
| Freeze Liquid | 9 | 2 MF | 1 round | 12m | 2 rounds | ½ m radius |
| Frost Breath | 9 | 2 MF | 1 min | 26m | Instant | 1 creature* |
| Frostbite | 9 | 2 MF | 1 round | 12m | 3 rounds | 1 target* |
| Frozen Trap ◆ | 11 | 3 MF | 2 rounds | 15m | 3 rounds | 1 O* |
| Ice Shards ◆ | 7 | 1 MF | 1 round | 38m | Instant | 1 target* |
| Ice Strike ◆ | 9 | 2 MF | 1 round | 36m | Instant | 1 target* |
| Ice Teleport | 15 | 5 MF | 1 round | 500m | Instant | 1 C* or 1 O* |
| Summon Elemental | 11 | 3 MF | 5 min | 14m | 2 min | 1 elemental* |
| Wall of Ice | 11 | 3 MF | 2 round | 40m | 2 min | 1 m² per level, and ½m thick |