Amar

Magick / Spells

Cage O' Magic

Creates a magic cage made out of the magick element of the spell. Nothing gets out of or into the cage while the spell is active. A dispel magic spell of the same element is required to break the cage.

The air cage is almost invisible. The fire cage gives warmth but doesn't do damage.

Casting

To cast Cage O' Magic:

  • Roll: O6 + SPIRIT + Attunement + Air, Black, Earth, Fire, Water vs DR 9
  • Cost: 2 Mental Fortitude
  • Time: 1 round
  • Cooldown: 3 hours

Transfer Requirements

  • Receiving: Requires Air, Black, Earth, Fire, Water Attunement 2 or higher
  • Giving: 1 week ritual to transfer spell ownership

Listed under Air Magick, Black Magick, Earth Magick, Fire Magick, Spells, Water Magick.