Legacy Hidden Flames
From Amar RPG
Legacy Hidden Flames | |
---|---|
Domain | Fire |
Encumbrance | 6 |
Cooldown | 3 hours |
Casting Time | 3 rounds |
Active/Passive | Active |
Restrictions | None |
DR | 11 |
Cost | 3 Mental Fortitude |
Distance | 25m |
Duration | 3 hours |
Area of Effect | 1 O |
Effects | See below |
Receiving | Fire Attunement 3 |
Giving | Ritual 2 weeks |
Heats up an object making it extremly hot for the duration of the spell. If anyone touches it or walks on it they will need to cooldown as fast as possible. Each round the creature takes 1 BP in damage untill they are cooled down or the creature reaches half action. The object that has been used the spell on can also create flames by touching burnable objects.
The spell can also be used on moving objects like an arrow being shot.
Casting
To cast Legacy Hidden Flames:
- Roll: O6 + SPIRIT + Attunement + Fire vs DR 11
- Cost: 3 Mental Fortitude
- Time: 3 rounds
- Cooldown: 3 hours
Transfer Requirements
- Receiving: Requires Fire Attunement 3 or higher
- Giving: 2 weeks ritual to transfer spell ownership
Back: Magick