Legacy Assemble Weapon

From Amar RPG

Template:Note

Legacy Assemble Weapon
Domain Magic
Encumbrance 1
Cooldown 3 hours
Casting Time 1 round
Active/Passive Active
Restrictions None
DR 7
Cost 1 Mental Fortitude
Distance Touch
Duration 1 minute
Area of Effect 1 object*
Effects See below
Receiving Magic Attunement 1
Giving Ritual 1 week

Assembles a weapon(s) from the elements nearby, creating it out of "thin air". The weapon(s) can be maximum 0.5 kg per level and will have 2 HP per level.

Casting

To cast Legacy Assemble Weapon:

  • Roll: O6 + SPIRIT + Attunement + Magic vs DR 7
  • Cost: 1 Mental Fortitude
  • Time: 1 round
  • Cooldown: 3 hours

Transfer Requirements

  • Receiving: Requires Magic Attunement 1 or higher
  • Giving: 1 week ritual to transfer spell ownership

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