Armor of Ice
From Amar RPG
| Armor of Ice | |
|---|---|
| Domain | Ice, Protection |
| Encumbrance | 6 |
| Cooldown | 4 hours |
| Casting Time | 1 round |
| Active/Passive | Active |
| Restrictions | None |
| DR | 11 |
| Cost | 3 Mental Fortitude |
| Distance | Touch |
| Duration | 5 rounds |
| Area of Effect | 1 O* or 1 C* |
| Effects | See below |
| Receiving | Ice, Protection Attunement 3 |
| Giving | Ritual 2 weeks |
Gives 1 AP per level to the creature or object it is cast on. If cast on a creature, it does not protect any equipment it may carry.
Casting
To cast Armor of Ice:
- Roll: O6 + SPIRIT + Attunement + Ice, Protection vs DR 11
- Cost: 3 Mental Fortitude
- Time: 1 round
- Cooldown: 4 hours
Transfer Requirements
- Receiving: Requires Ice, Protection Attunement 3 or higher
- Giving: 2 weeks ritual to transfer spell ownership
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