The Rai
From Amar RPG
Leader of the Magick Circle, the eight most powerful wizards of Amar; a summoning specialist.
Contents
Character Sheet
| Name | The Rai |
|---|---|
| Type | Leader of the Magick Circle |
| Area | Unknown |
| Race | Human |
| Sex | Male |
| Age | 73 |
| Height | 177 cm |
| Weight | 68 kg |
| SIZE | 3.0 |
Characteristics
- BODY: 1
- MIND: 3
- SPIRIT: 3
Attributes
BODY
MIND
- Social Knowledge: 4 (Total with MIND: 7)
- Awareness: 4 (Total with MIND: 7)
- Willpower: 5 (Total with MIND: 8)
SPIRIT
- Casting: 5 (Total with SPIRIT: 8)
- Attunement: 5 (Total with SPIRIT: 8)
- Worship: 2 (Total with SPIRIT: 5)
Key Skills (with Totals)
BODY → Melee Combat
- Staff: 2 (Total: 3)
- Unarmed: 1 (Total: 2)
MIND → Social Knowledge
- Literacy: 6 (Total: 13)
- Mythology: 7 (Total: 14)
- Spoken Language: 4 (Total: 11)
MIND → Willpower
- Mental Fortitude: 8 (Total: 16)
SPIRIT → Casting
- Area of Effect: 7 (Total: 15)
- Duration: 7 (Total: 15)
- Number of Targets: 7 (Total: 15)
- Range: 8 (Total: 16)
- Weight: 6 (Total: 14)
SPIRIT → Attunement
- Air: 6 (Total: 14)
- Death: 5 (Total: 13)
- Mind: 8 (Total: 16)
- Self: 7 (Total: 15)
Combat & Equipment
- Body Points (BP): 6 (SIZE 3.0 × 2 + Fortitude/3)
- Damage Bonus (DB): 1 ((SIZE + Wield Weapon)/3)
- Magick Defense (MD): 10 ((Mental Fortitude + Attunement Self)/3)
- Wealth: 50000
- Equipment: Staff of summoning, The Circle's signet
Weapons
| Weapon | Skill | I/SR | Off | Def | Dam | HP | Range |
|---|---|---|---|---|---|---|---|
| Unarmed | 2 | 8 | 0 | -2 | -3 | - | - |
| Staff | 3 | 13 | 3 | 5 | -1 | 7 | - |
Spells
| Spell | Domain | DR | Cost | Casting time | Distance | Duration |
|---|---|---|---|---|---|---|
| Summoning | Black, Summoning | 11 | 3 | 5 min. | 11m | 2 min. |
| Summon Elemental | Air, Earth, Fire, Summoning, Water, Ice | 11 | 3 | 5 min. | 14m | 2 min. |
| Command Demon | Black, Summoning | 11 | 3 | 1 round | 21m | Special |
| Banish | Air, Black, Earth, Fire, Life, Summoning, Water | 13 | 3 | 1 round | 35m | Instant. |
| Call | Black, Summoning | 11 | 3 | 5 min. | 23m | 2 min. |
| Control Elemental | Air, Earth, Fire, Summoning, Water, Ice | 9 | 2 | 1 round | 32m | 2 min. |
| Protection from Demons | Black, Life, Protection, Summoning | 11 | 3 | 1 round | Touch | 1 min. |
| Dispel Summoning Magic | Summoning | 3 | 6 | 1 round | 23m | 1 round |
| Teleport | Air | 17 | 6 | 1 round | 500m | Instant. |
| Wall of Force | Air, Magic | 13 | 3 | 1 round | 19m | 1 round |
| Read Thought | Life, Perception | 13 | 3 | 1 round | 17m | 1 round |
| Dispel Magic | Magic | 3 | 6 | 1 round | 15m | 1 round |
GM Notes
The Circle's tower is invisible and invulnerable.