The Rai

From Amar RPG
Revision as of 15:30, 18 July 2026 by Isene (talk | contribs) (Full 3-tier character sheet (from campaign world data))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Leader of the Magick Circle, the eight most powerful wizards of Amar; a summoning specialist.

Character Sheet

The Rai
Name The Rai
Type Leader of the Magick Circle
Area Unknown
Race Human
Sex Male
Age 73
Height 177 cm
Weight 68 kg
SIZE 3

Characteristics

  • BODY: 1
  • MIND: 3
  • SPIRIT: 3

Attributes

BODY

MIND

  • Social Knowledge: 4 (Total with MIND: 7)
  • Awareness: 4 (Total with MIND: 7)
  • Willpower: 5 (Total with MIND: 8)

SPIRIT

  • Casting: 5 (Total with SPIRIT: 8)
  • Attunement: 5 (Total with SPIRIT: 8)
  • Worship: 2 (Total with SPIRIT: 5)

Key Skills (with Totals)

BODY → Melee Combat

  • Unarmed: 1 (Total: 2)

MIND → Social Knowledge

  • Literacy: 6 (Total: 13)
  • Mythology: 7 (Total: 14)
  • Spoken Language: 4 (Total: 11)

MIND → Willpower

  • Mental Fortitude: 8 (Total: 16)

SPIRIT → Casting

  • Area of Effect: 7 (Total: 15)
  • Duration: 7 (Total: 15)
  • Number of Targets: 7 (Total: 15)
  • Range: 8 (Total: 16)
  • Weight: 6 (Total: 14)

SPIRIT → Attunement

  • Air: 6 (Total: 14)
  • Death: 5 (Total: 13)
  • Mind: 8 (Total: 16)
  • Self: 7 (Total: 15)

Combat & Equipment

  • Body Points (BP): 6 (SIZE 3 × 2 + Fortitude/3)
  • Damage Bonus (DB): 1 ((SIZE + Wield Weapon)/3)
  • Magick Defense (MD): 10 ((Mental Fortitude + Attunement Self)/3)
  • Wealth: 50000
  • Equipment: Staff of summoning, The Circle's signet

Weapons

Weapon Skill I/SR Off Def Dam HP Range
Unarmed 2 7 0 -2 -3 - -
Staff 1 13 1 3 -1 7 -

Spells

Spell Domain DR Cost Casting time Distance Duration
Summoning Black, Summoning 11 3 5 min. 11m 2 min.
Summon Elemental Air, Earth, Fire, Summoning, Water, Ice 11 3 5 min. 14m 2 min.
Command Demon Black, Summoning 11 3 1 round 21m Special
Banish Air, Black, Earth, Fire, Life, Summoning, Water 13 3 1 round 35m Instant.
Call Black, Summoning 11 3 5 min. 23m 2 min.
Control Elemental Air, Earth, Fire, Summoning, Water, Ice 9 2 1 round 32m 2 min.
Protection from Demons Black, Life, Protection, Summoning 11 3 1 round Touch 1 min.
Dispel Summoning Magic Summoning 3 6 1 round 23m 1 round
Teleport Air 17 6 1 round 500m Instant.
Wall of Force Air, Magic 13 3 1 round 19m 1 round
Read Thought Life, Perception 13 3 1 round 17m 1 round
Dispel Magic Magic 3 6 1 round 15m 1 round

GM Notes

The Circle's tower is invisible and invulnerable.