Electrify Path
From Amar RPG
These are the Electrify Path spells of the Amar Evolutionary Magick System.
Spell | Description | Requirements |
Rank 1 | ||
Glowing Sparks | Creates small glowing sparks in the area of effect, the glowing sparks gives out the same brightness as torches. | |
Rank 2 | ||
Igniting Spark | Creates a spark that ignites that can help spread or start a fire, as long as you have a stronger source of energy. At level three, the spell can set an ignitable object on fire. | |
Rank 3 | ||
Electric Glare | The caster summmons a spark that is only visible for the targeted creature, the targeted creature will be blinded and get -1 per every other level, starting with one, in combat stats next turn. |