From Amar RPG
These are the Electrify Path spells of the Amar Evolutionary Magick System.
|Glowing Sparks||Creates small glowing sparks in the area of effect, the glowing sparks gives out the same brightness as torches.|
|Igniting Spark||Creates a spark that ignites that can help spread or start a fire, as long as you have a stronger source of energy. At level three, the spell can set an ignitable object on fire.|
|Electric Glare||The caster summmons a spark that is only visible for the targeted creature, the targeted creature will be blinded and get -1 per every other level, starting with one, in combat stats next turn.|