Warmth

From Amar RPG
Revision as of 20:48, 12 September 2015 by Isene (talk | contribs) (Created page with "{{ infobox | abovestyle = background:#7d4733; color:white | above = Warmth | label1 = Path(s) | data1 = Air, Earth, Fire, Life, Protection, Water | label2...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Warmth
Path(s) Air, Earth, Fire, Life, Protection, Water
A/P? P
Resist? N
Casting Time 1 round
DR 6
Duration 1 hour
Range Self
Weight N/A
Area of Effect Self

Keeps the caster warm (feels like it is up to 10°C warmer per level).

Back: Magick