Unequally buffing
From Amar RPG
Revision as of 18:58, 4 February 2019 by JOJOFMLJOJO (talk | contribs)
Unequal buffing
It's a ritual that enchants a weapon and buffs the stats dependent on the race holding it. The Unequally buffing fades after the owner has died.
Human = +3 Learning
Dwarf = +2 Body Point
Lizard man = +1 Armor Point (strengthen skin)
Half Elf = +3 Sleight
Trollkin = +3 Endurance
Demon = +3 Magical Aptitude
Centaur = +3 Offensive
Elf = +3 Learning
Giant = +3 Strength
Goblin = +3 Awareness
Ingredients
- ONE of heart of every creature that will get the buff(on the list below)
Human, Dwarf, Lizard man, Half Elf, Trollkin, Demon, Centaur, Elf, Giant, Goblin,
- 10 carat ruby
- A list of all the enemies it has killed