Healing Water
From Amar RPG
Healing Water | |
---|---|
Path(s) | Water |
A/P? | P |
Resist? | N |
Casting Time | 2 rounds |
DR | 11 |
Duration | 3 rounds |
Range | 5 m |
Weight | N/A |
Area of Effect | 1 liter* |
Creates a blue glowing liquid. Anybody who consumes the liquid heals 1 BP + 1 per level. If the liquid from a healing water spell higher than level 4 is poured over a broken bone it will heal.
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