Dry
From Amar RPG
Dry | |
---|---|
Domain | Air, Earth, Fire, Water |
Encumbrance | 1 |
Cooldown | 4 hours |
Casting Time | 1 min. |
Active/Passive | Active |
Restrictions | None |
DR | 7 |
Cost | 1 Mental Fortitude |
Distance | Touch |
Duration | Instant. |
Area of Effect | 1 m radius |
Effects | See below |
Receiving | Air, Earth, Fire, Water Attunement 1 |
Giving | Ritual 1 week |
Dries out the object(s) and/or creature(s) targeted. Note that when used on living creatures (including plants) it only dries the surface, not the body itself. The fire version leaves the target(s) slightly warm.
Casting
To cast Dry:
- Roll: O6 + SPIRIT + Attunement + Air, Earth, Fire, Water vs DR 7
- Cost: 1 Mental Fortitude
- Time: 1 min.
- Cooldown: 4 hours
Transfer Requirements
- Receiving: Requires Air, Earth, Fire, Water Attunement 1 or higher
- Giving: 1 week ritual to transfer spell ownership
Back: Magick