Dry
From Amar RPG
| Dry | |
|---|---|
| Domain | Air, Earth, Fire, Water | 
| Encumbrance | 1 | 
| Cooldown | 4 hours | 
| Casting Time | 1 min. | 
| Active/Passive | Active | 
| Restrictions | None | 
| DR | 7 | 
| Cost | 1 Mental Fortitude | 
| Distance | Touch | 
| Duration | Instant. | 
| Area of Effect | 1 m radius | 
| Effects | See below | 
| Receiving | Air, Earth, Fire, Water Attunement 1 | 
| Giving | Ritual 1 week | 
Dries out the object(s) and/or creature(s) targeted. Note that when used on living creatures (including plants) it only dries the surface, not the body itself. The fire version leaves the target(s) slightly warm.
Casting
To cast Dry:
- Roll: O6 + SPIRIT + Attunement + Air, Earth, Fire, Water vs DR 7
 - Cost: 1 Mental Fortitude
 - Time: 1 min.
 - Cooldown: 4 hours
 
Transfer Requirements
- Receiving: Requires Air, Earth, Fire, Water Attunement 1 or higher
 - Giving: 1 week ritual to transfer spell ownership
 
Back: Magick