Difference between revisions of "Shalissa"
From Amar RPG
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+ | {{Note|For the legacy version, see [[Legacy_Shalissa]].}} | ||
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[[Category:Gods]] | [[Category:Gods]] | ||
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+ | === Worship in the 3-Tier System === | ||
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+ | * '''SPIRIT → Worship → Shalissa''' represents devotion and divine connection | ||
+ | * Priests of Shalissa gain powers related to: Air | ||
+ | * Advancing in worship unlocks divine boons and abilities |
Revision as of 14:28, 1 October 2025
Shalissa | |
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Gender | ♀ |
Domain | Air |
Signifying Number | ¼ |
Symbol |
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Holy Day | 22 Fal Munir |
Special Powers | Air Magick |
Priest Rank | Priest |
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Shalissa's Attributes | |
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Size | 20 |
Strength | 40 |
Endurance | 70 |
Coordination | 80 |
Learning | 15 |
Awareness | 25 |
Magical Aptitude | 50 |
AP/BP/MD | 5/63(immortal)/40 |
Melee Weapon | WindSpear(+5) |
Off/Def/Dam | 50/55/+25 |
Missile Weapon | WindBow(+5) |
Off/Dam/Range | 50/+10/800 |
Magic: Air | 100 |
Spells | All spells < DR 100 |
Shalissa is one of the six Primary Gods. The Wind Lady is the ultimate in motion and agility, swiftness itself. She is worshipped by sailors and other freedom seekers as well as many wizards.
Back: Mythology
Worship in the 3-Tier System
- SPIRIT → Worship → Shalissa represents devotion and divine connection
- Priests of Shalissa gain powers related to: Air
- Advancing in worship unlocks divine boons and abilities