Difference between revisions of "Slime Creature"

From Amar RPG
(Converted to new spell system)
 
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{{Note|For the legacy spell version, see [[Legacy_Slime_Creature]].}}
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{{ infobox
 
{{ infobox
 
| abovestyle  = background:#7d4733; color:white
 
| abovestyle  = background:#7d4733; color:white
 
| bodystyle  = width:350px
 
| bodystyle  = width:350px
 
| above      = Slime Creature
 
| above      = Slime Creature
| label1      = Path(s)
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| label1      = Domain
 
| data1      = Swamp
 
| data1      = Swamp
| label2      = A/P?
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| label2      = Encumbrance
| data2      = P
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| data2      = 3
| label3      = Resist?
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| label3      = Cooldown
| data3      = N
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| data3      = 4 hours
 
| label4      = Casting Time
 
| label4      = Casting Time
 
| data4      = 3 rounds
 
| data4      = 3 rounds
| label5      = DR
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| label5      = Active/Passive
| data5      = 9
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| data5      = Active
| label6      = Duration
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| label6      = Restrictions
| data6      = 1 min.
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| data6      = None
| label7      = Range
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| label7      = DR
| data7      = 5 m
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| data7      = 9
| label8      = Weight
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| label8      = Cost
| data8      =  
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| data8      = 2 Mental Fortitude
| label9      = Area of Effect
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| label9      = Distance
| data9      = 1 Slime
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| data9      = 29m
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| label10    = Duration
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| data10      = 1 min.
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| label11    = Area of Effect
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| data11      = 1 Slime
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| label12    = Effects
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| data12      = See below
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| label13    = Receiving
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| data13      = Swamp Attunement 2
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| label14    = Giving
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| data14      = Ritual 1 week
 
}}
 
}}
  
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|-
 
|-
 
|}
 
|}
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== Casting ==
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To cast Slime Creature:
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* '''Roll''': O6 + SPIRIT + Attunement + Swamp vs DR 9
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* '''Cost''': 2 Mental Fortitude
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* '''Time''': 3 rounds
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* '''Cooldown''': 4 hours
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== Transfer Requirements ==
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* '''Receiving''': Requires Swamp Attunement 2 or higher
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* '''Giving''': 1 week ritual to transfer spell ownership
  
 
Back: [[Magick]]
 
Back: [[Magick]]

Latest revision as of 13:37, 1 October 2025

Template:Note

Slime Creature
Domain Swamp
Encumbrance 3
Cooldown 4 hours
Casting Time 3 rounds
Active/Passive Active
Restrictions None
DR 9
Cost 2 Mental Fortitude
Distance 29m
Duration 1 min.
Area of Effect 1 Slime
Effects See below
Receiving Swamp Attunement 2
Giving Ritual 1 week

Creates mud slimes out of ½ m radius off mud. The slime takes ¼ damage from melee weapons and non-magick projectiles. Anything that comes in contact with the slime will be swallowed by the mud.


Mud Slimes
Level Description
Level 1 The slime has 4BP and a dodge skill of 3. The slime moves ½m/second.
Level 2 The slime has 6BP and a dodge skill of 5. The slime moves 1m/second.
Level 3 The slime has 8BP and a dodge skill of 7. The slime moves 2m/second and has the ability to jump (½ m upwards and 1 m forwards.)

Casting

To cast Slime Creature:

  • Roll: O6 + SPIRIT + Attunement + Swamp vs DR 9
  • Cost: 2 Mental Fortitude
  • Time: 3 rounds
  • Cooldown: 4 hours

Transfer Requirements

  • Receiving: Requires Swamp Attunement 2 or higher
  • Giving: 1 week ritual to transfer spell ownership

Back: Magick