Difference between revisions of "Unequally buffing"
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− | + | == Unequal buffing == | |
− | + | It's a ritual that enchants a weapon and buffs the stats dependent on the race holding it. The Unequally buffing fades after the owner has died. | |
− | Human = 3 | + | Human = +3 Learning |
− | Dwarf = 2 Body | + | Dwarf = +2 Body Point |
− | Lizard man = 1 Armor | + | Lizard man = +1 Armor Point (strengthen skin) |
− | Half Elf = 3 Sleight | + | Half Elf = +3 Sleight |
− | Trollkin = 3 | + | Trollkin = +3 Endurance |
− | Demon = 3 Magical | + | Demon = +3 Magical Aptitude |
− | Centaur = 3 | + | Centaur = +3 Offensive |
− | Elf = 3 Learning | + | Elf = +3 Learning |
− | Giant = 3 | + | Giant = +3 Strength |
− | Goblin = 3 Awareness | + | Goblin = +3 Awareness |
Revision as of 18:58, 4 February 2019
Unequal buffing
It's a ritual that enchants a weapon and buffs the stats dependent on the race holding it. The Unequally buffing fades after the owner has died.
Human = +3 Learning
Dwarf = +2 Body Point
Lizard man = +1 Armor Point (strengthen skin)
Half Elf = +3 Sleight
Trollkin = +3 Endurance
Demon = +3 Magical Aptitude
Centaur = +3 Offensive
Elf = +3 Learning
Giant = +3 Strength
Goblin = +3 Awareness
Ingredients
- ONE of heart of every creature that will get the buff(on the list below)
Human, Dwarf, Lizard man, Half Elf, Trollkin, Demon, Centaur, Elf, Giant, Goblin,
- 10 carat ruby
- A list of all the enemies it has killed