Difference between revisions of "Water Mirage"
From Amar RPG
(Added the ability for Control Water to control water mirages.) |
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Each level the maxiumum size of the mirage increases by 1, starting on 2. When the duration is over the mirage will transform back into water. | Each level the maxiumum size of the mirage increases by 1, starting on 2. When the duration is over the mirage will transform back into water. | ||
− | The spell [[Control Water]] can be used to | + | The spell [[Control Water]] can be used to move the water mirage. |
Back: [[Magick]] | Back: [[Magick]] | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Water Magick]] | [[Category:Water Magick]] |
Revision as of 17:46, 17 February 2018
Water Mirage | |
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Path(s) | Water |
A/P? | P |
Resist? | N |
Casting Time | 3 rounds |
DR | 11 |
Duration | 1 min.* |
Range | 10 m |
Weight | N/A |
Area of Effect | 1 mirage* |
Creates a mirage of what the caster wants out of water. To create the mirage 5 liters of water is required per level of size. Each level the maxiumum size of the mirage increases by 1, starting on 2. When the duration is over the mirage will transform back into water.
The spell Control Water can be used to move the water mirage. Back: Magick