Control Water

From Amar RPG

Template:Note

Control Water
Domain Water
Encumbrance 6
Cooldown 4 hours
Casting Time 1 min.
Active/Passive Active
Restrictions None
DR 13
Cost 3 Mental Fortitude
Distance 36m
Duration 5 min.
Area of Effect ½ m radius
Effects See below
Receiving Water Attunement 3
Giving Ritual 2 weeks


Casting

To cast Control Water:

  • Roll: O6 + SPIRIT + Attunement + Water vs DR 13
  • Cost: 3 Mental Fortitude
  • Time: 1 min.
  • Cooldown: 4 hours

Transfer Requirements

  • Receiving: Requires Water Attunement 3 or higher
  • Giving: 2 weeks ritual to transfer spell ownership

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