Difference between revisions of "Treant"
From Amar RPG
Line 50: | Line 50: | ||
=== Mental description === | === Mental description === | ||
− | Treants are usually slow thinkers, grumpy | + | Treants are usually slow thinkers, grumpy introverts. |
Back: [[Encounters]] | Back: [[Encounters]] | ||
[[Category:Encounters]] | [[Category:Encounters]] |
Revision as of 11:17, 26 July 2017
Treant | |
---|---|
Expected lifespan | 1000 (Maturity: 100) |
Move | 3 |
Size | 5O6+30 |
Strength | 5O6+30 |
Endurance | D6+10 |
Coordination | 1 |
Awareness | D6 |
Learning | D6/2 |
Magical Aptitude | D6+6 |
Armor Points | D6 |
Weapon | Unarmed (O6+3) |
Ini/Off/Def/Dam | 2/0/-2/-4 |
Dodge | 1 |
Hide | O6 |
Move Quietly | O6+6 |
Contents
Physical description
Treants are "tree elementals", old and wise and living in larg forests. They are indistinguishable and other trees. When They don't move, they are perfectly camouflaged.
Clothing
No clothing.
Social structure
Treants are usually solitary creatures, but can live in small groups/families. They are anarchistic by nature and do not obey authority.
Occupations
They are occupied with taking care of the forest they live in.
Special skills
Some Treants have magical powers - usually Anashina Magick, Innate Magick or of course Natural Magick.
Mental description
Treants are usually slow thinkers, grumpy introverts.
Back: Encounters