Difference between revisions of "Treant"
From Amar RPG
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=== Physical description === | === Physical description === | ||
− | Treants are "tree elementals", old and wise and living in large forests. They are indistinguishable | + | Treants are "tree elementals", old and wise and living in large forests. They are indistinguishable to other trees. When they don't move, they are perfectly camouflaged. |
=== Clothing === | === Clothing === |
Revision as of 15:01, 29 September 2019
Treant | |
---|---|
Expected lifespan | 1000 (Maturity: 100) |
Move | 3 |
Size | 5O6+30 |
Strength | 5O6+30 |
Endurance | D6+10 |
Coordination | 1 |
Awareness | D6 |
Learning | D6/2 |
Magical Aptitude | D6+6 |
Armor Points | D6 |
Weapon | Unarmed (O6+3) |
Ini/Off/Def/Dam | 2/0/-2/-4 |
Dodge | 1 |
Hide | O6 |
Move Quietly | O6+6 |
Contents
Physical description
Treants are "tree elementals", old and wise and living in large forests. They are indistinguishable to other trees. When they don't move, they are perfectly camouflaged.
Clothing
No clothing.
Social structure
Treants are usually solitary creatures, but can live in small groups/families. They are anarchistic by nature and do not obey authority.
Occupations
They are occupied with taking care of the forest they live in.
Special skills
Some Treants have magical powers - usually Anashina Magick, Innate Magick or of course Natural Magick.
Mental description
Treants are usually slow thinkers, grumpy introverts.
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