Difference between revisions of "Elemental Path"
From Amar RPG
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| [[Whispering Winds(EVM)|Whispering Winds]] || Creates a weak wind with a message from the caster that will travel to the selected target or targets. The wind moves 4m/s | | [[Whispering Winds(EVM)|Whispering Winds]] || Creates a weak wind with a message from the caster that will travel to the selected target or targets. The wind moves 4m/s | ||
− | || | + | || [[Breeze(EVM)|Breeze]] |
Revision as of 15:58, 21 May 2019
These are the Elemental Path spells of the Amar Evolutionary Magick System.
Spell | Description | Requirements |
Rank 1 | ||
Breeze | Creates a gentle breeze towards a target. | |
Ignite Spark | Creates a small and warm spark. | |
Watering | Waters a target with 1dL per level. | |
Compress | Compresses sand and dust into small stones resembling gravel. Higher levels of the spell creates larger stones. | |
Rank 2 | ||
Extinguish | Extinguishes a natural fire. | One of the Rank 1 spells in the Elemental Path |
Warmth | Keeps the caster warm. | Ignite Spark (Rank 1 of Elemental Path). |
Water Sphere | Creates a sphere of water large enough to fit inside your hand. | Watering (Rank 1 of Elemental Path) |
Pulverize | Pulverizes a small object made out of stone with a weight of 2kg per level. | Compress (Rank 1 of Elemental Path) |
Rank 3 | ||
Whispering Winds | Creates a weak wind with a message from the caster that will travel to the selected target or targets. The wind moves 4m/s | Breeze |