Difference between revisions of "Elemental Path"
From Amar RPG
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| [[Extinguish(EVM)|Extinguish]] || Extinguishes a natural fire.|| One of the Rank 1 spells in the Elemental Path | | [[Extinguish(EVM)|Extinguish]] || Extinguishes a natural fire.|| One of the Rank 1 spells in the Elemental Path | ||
|- | |- | ||
− | | [[Warmth(EVM)|Warmth]] || Keeps the caster warm. || Ignite Spark (Rank 1 of Elemental Path). | + | | [[Warmth(EVM)|Warmth]] || Keeps the caster warm. || [[Ignite Spark(EVM)|Ignite Spark]] (Rank 1 of Elemental Path). |
|- | |- | ||
| [[Water Sphere(EVM)|Water Sphere]] || Creates a sphere of water large enough to fit inside your hand. || | | [[Water Sphere(EVM)|Water Sphere]] || Creates a sphere of water large enough to fit inside your hand. || |
Revision as of 15:42, 21 May 2019
These are the Elemental Path spells of the Amar Evolutionary Magick System.
Spell | Description | Requirements |
Rank 1 | ||
Breeze | Creates a gentle breeze towards a target. | |
Ignite Spark | Creates a small and warm spark. | |
Watering | Waters a target with 1dL per level. | |
Compress | Compresses sand and dust into small stones resembling gravel. Higher levels of the spell creates larger stones. | |
Rank 2 | ||
Extinguish | Extinguishes a natural fire. | One of the Rank 1 spells in the Elemental Path |
Warmth | Keeps the caster warm. | Ignite Spark (Rank 1 of Elemental Path). |
Water Sphere | Creates a sphere of water large enough to fit inside your hand. | |
Pulverize | Pulverizes a small object made out of stone with a weight of 2kg per level. | |
Rank 3 |