Difference between revisions of "Treant"

From Amar RPG
(Converted to 3-tier system with skill totals)
 
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{{Note|For the legacy version, see [[Legacy_Treant]].}}
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{{ infobox
 
{{ infobox
 
| abovestyle  = background:#0e5a2c; color:white
 
| abovestyle  = background:#0e5a2c; color:white
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| bodystyle  = width:350px
 
| above      = Treant
 
| above      = Treant
 
| label1      = Expected lifespan
 
| label1      = Expected lifespan
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| label2      = Move
 
| label2      = Move
 
| data2      = 3
 
| data2      = 3
| label3      = Size
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| label3      = SIZE
 
| data3      = 5O6+30
 
| data3      = 5O6+30
| label4      = Strength
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| label4      = BODY
| data4      = 5O6+30
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| data4      = 0
| label5      = Endurance
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| label5      = Melee Combat (Attribute)
| data5      = D6+10
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| data5      = 0
| label6      = Coordination
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| label6      = Athletics (Attribute)
| data6      = 1
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| data6      = 0
| label7      = Awareness
 
| data7      = D6
 
| label8      = Learning
 
| data8      = D6/2
 
| label9      = Magical Aptitude
 
| data9      = D6+6
 
| label10    = Armor Points
 
| data10      = D6
 
| label11    = Weapon
 
| data11      = Unarmed (O6+3)
 
| label12    = Ini/Off/Def/Dam
 
| data12      = 2/0/-2/-4
 
| label15    = Dodge
 
| data15      = 1
 
| label16    = Hide
 
| data16      = O6
 
| label17    = Move Quietly
 
| data17      = O6+6
 
 
}}
 
}}
  
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=== Skill Totals (Legacy Compatible) ===
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* '''Dodge''': 1 (BODY 0 + Melee Combat 0 + Dodge 1 = '''1''')
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* '''Hide''': 0 (BODY 0 + Athletics 0 + Hide 0 = '''0''')
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* '''Move Quietly''': 0 (BODY 0 + Athletics 0 + Move Quietly 0 = '''0''')
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[[Image:Treant.jpg|325px|thumb]]
 
=== Physical description ===
 
=== Physical description ===
Treants are "tree elementals", old and wise and living in larg forests. They are indistinguishable and other trees. When They don't move, they are perfectly camouflaged.
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Treants are "tree elementals", old and wise and living in large forests. They are indistinguishable to other trees. When they don't move, they are perfectly camouflaged.
  
 
=== Clothing ===
 
=== Clothing ===
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=== Mental description ===
 
=== Mental description ===
Treants are usually slow thinkers, grumpy and introverts.
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Treants are usually slow thinkers, grumpy introverts.
  
 
Back: [[Encounters]]
 
Back: [[Encounters]]
  
 
[[Category:Encounters]]
 
[[Category:Encounters]]

Latest revision as of 14:11, 1 October 2025

Template:Note

Treant
Expected lifespan 1000 (Maturity: 100)
Move 3
SIZE 5O6+30
BODY 0
Melee Combat (Attribute) 0
Athletics (Attribute) 0

Skill Totals (Legacy Compatible)

  • Dodge: 1 (BODY 0 + Melee Combat 0 + Dodge 1 = 1)
  • Hide: 0 (BODY 0 + Athletics 0 + Hide 0 = 0)
  • Move Quietly: 0 (BODY 0 + Athletics 0 + Move Quietly 0 = 0)
Treant.jpg

Physical description

Treants are "tree elementals", old and wise and living in large forests. They are indistinguishable to other trees. When they don't move, they are perfectly camouflaged.

Clothing

No clothing.

Social structure

Treants are usually solitary creatures, but can live in small groups/families. They are anarchistic by nature and do not obey authority.

Occupations

They are occupied with taking care of the forest they live in.

Special skills

Some Treants have magical powers - usually Anashina Magick, Innate Magick or of course Natural Magick.

Mental description

Treants are usually slow thinkers, grumpy introverts.

Back: Encounters