Difference between revisions of "Unequally buffing"
From Amar RPG
JOJOFMLJOJO (talk | contribs) |
|||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | Unequally buffing | + | == Unequal buffing == |
+ | |||
+ | It's a ritual that enchants a weapon and buffs the stats dependent on the race holding it. The Unequally buffing fades after the owner has died. | ||
+ | |||
+ | Human = +3 Learning | ||
+ | |||
+ | Dwarf = +2 Body Points | ||
+ | |||
+ | Lizard man = +1 Armor Point (strengthen skin) | ||
+ | |||
+ | Half Elf = +3 Sleight | ||
+ | |||
+ | Trollkin = +3 Endurance | ||
+ | |||
+ | Demon = +3 Magical Aptitude | ||
+ | |||
+ | Centaur = +3 Offensive | ||
+ | |||
+ | Elf = +3 Learning | ||
+ | |||
+ | Giant = +3 Strength | ||
+ | |||
+ | Goblin = +3 Awareness | ||
− | |||
=== Ingredients === | === Ingredients === | ||
Line 16: | Line 37: | ||
Giant, | Giant, | ||
Goblin, | Goblin, | ||
− | |||
*10 carat ruby | *10 carat ruby | ||
*A list of all the enemies it has killed | *A list of all the enemies it has killed |
Latest revision as of 18:58, 4 February 2019
Unequal buffing
It's a ritual that enchants a weapon and buffs the stats dependent on the race holding it. The Unequally buffing fades after the owner has died.
Human = +3 Learning
Dwarf = +2 Body Points
Lizard man = +1 Armor Point (strengthen skin)
Half Elf = +3 Sleight
Trollkin = +3 Endurance
Demon = +3 Magical Aptitude
Centaur = +3 Offensive
Elf = +3 Learning
Giant = +3 Strength
Goblin = +3 Awareness
Ingredients
- ONE of heart of every creature that will get the buff(on the list below)
Human, Dwarf, Lizard man, Half Elf, Trollkin, Demon, Centaur, Elf, Giant, Goblin,
- 10 carat ruby
- A list of all the enemies it has killed