Difference between revisions of "Heat Smoke"
From Amar RPG
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+ | {{Note|For the legacy spell version, see [[Legacy_Heat_Smoke]].}} | ||
+ | |||
{{ infobox | {{ infobox | ||
| abovestyle = background:#7d4733; color:white | | abovestyle = background:#7d4733; color:white | ||
+ | | bodystyle = width:350px | ||
| above = Heat Smoke | | above = Heat Smoke | ||
− | | label1 = | + | | label1 = Domain |
| data1 = Fire | | data1 = Fire | ||
− | | label2 = | + | | label2 = Encumbrance |
− | | data2 = | + | | data2 = 6 |
− | | label3 = | + | | label3 = Cooldown |
− | | data3 = | + | | data3 = 4 hours |
| label4 = Casting Time | | label4 = Casting Time | ||
| data4 = 3 rounds | | data4 = 3 rounds | ||
− | | label5 = | + | | label5 = Active/Passive |
− | | data5 = | + | | data5 = Active |
− | | label6 = | + | | label6 = Restrictions |
− | | data6 = | + | | data6 = None |
− | | label7 = | + | | label7 = DR |
− | | data7 = | + | | data7 = 11 |
− | | label8 = | + | | label8 = Cost |
− | | data8 = | + | | data8 = 3 Mental Fortitude |
− | | label9 = Area of Effect | + | | label9 = Distance |
− | | | + | | data9 = 16m |
+ | | label10 = Duration | ||
+ | | data10 = 3 rounds | ||
+ | | label11 = Area of Effect | ||
+ | | data11 = ½ m radius | ||
+ | | label12 = Effects | ||
+ | | data12 = See below | ||
+ | | label13 = Receiving | ||
+ | | data13 = Fire Attunement 3 | ||
+ | | label14 = Giving | ||
+ | | data14 = Ritual 2 weeks | ||
}} | }} | ||
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|- | |- | ||
|} | |} | ||
+ | |||
+ | == Casting == | ||
+ | |||
+ | To cast Heat Smoke: | ||
+ | * '''Roll''': O6 + SPIRIT + Attunement + Fire vs DR 11 | ||
+ | * '''Cost''': 3 Mental Fortitude | ||
+ | * '''Time''': 3 rounds | ||
+ | * '''Cooldown''': 4 hours | ||
+ | |||
+ | == Transfer Requirements == | ||
+ | |||
+ | * '''Receiving''': Requires Fire Attunement 3 or higher | ||
+ | * '''Giving''': 2 weeks ritual to transfer spell ownership | ||
Back: [[Magick]] | Back: [[Magick]] |
Latest revision as of 13:32, 1 October 2025
Heat Smoke | |
---|---|
Domain | Fire |
Encumbrance | 6 |
Cooldown | 4 hours |
Casting Time | 3 rounds |
Active/Passive | Active |
Restrictions | None |
DR | 11 |
Cost | 3 Mental Fortitude |
Distance | 16m |
Duration | 3 rounds |
Area of Effect | ½ m radius |
Effects | See below |
Receiving | Fire Attunement 3 |
Giving | Ritual 2 weeks |
When the spell is used, a black-red smoke will appear. The spell level has special actions that unlock as the spell level increase. The caster can choose what actions the smoke will do, as long as the level is high enough.
Actions | Level | Description |
Uncomfortable Heat | Level 1 | Gives -2 in status to every creature inside the smoke. |
Burning Heat | Level 2 | Every creatures inside the smoke lose D6-3 (minimum 1) body points every round. |
Fire | Level 4 | The smoke creates fire on burnable objects. Creatures inside the smoke will now take D6-2 (minimum 1) bodypoints every round. |
Blinding Smoke | Level 5 | The smoke prevents creatures from seeing. All creatures will be blinded and get -5 in awarness. |
Casting
To cast Heat Smoke:
- Roll: O6 + SPIRIT + Attunement + Fire vs DR 11
- Cost: 3 Mental Fortitude
- Time: 3 rounds
- Cooldown: 4 hours
Transfer Requirements
- Receiving: Requires Fire Attunement 3 or higher
- Giving: 2 weeks ritual to transfer spell ownership
Back: Magick