Difference between revisions of "Legacy Hidden Flames"

From Amar RPG
(Preserved legacy spell version)
 
(Converted to new spell system)
 
Line 1: Line 1:
 +
{{Note|For the legacy spell version, see [[Legacy_Legacy_Hidden_Flames]].}}
 +
 
{{ infobox
 
{{ infobox
 
| abovestyle  = background:#7d4733; color:white
 
| abovestyle  = background:#7d4733; color:white
 
| bodystyle  = width:350px
 
| bodystyle  = width:350px
| above      = Hidden Flames
+
| above      = Legacy Hidden Flames
| label1      = Path(s)
+
| label1      = Domain
 
| data1      = Fire
 
| data1      = Fire
| label2      = A/P?
+
| label2      = Encumbrance
| data2      = A/P
+
| data2      = 6
| label3      = Resist?
+
| label3      = Cooldown
| data3      = N
+
| data3      = 3 hours
 
| label4      = Casting Time
 
| label4      = Casting Time
 
| data4      = 3 rounds
 
| data4      = 3 rounds
| label5      = DR
+
| label5      = Active/Passive
| data5      = 11
+
| data5      = Active
| label6      = Duration
+
| label6      = Restrictions
| data6      = 3 hours
+
| data6      = None
| label7      = Range
+
| label7      = DR
| data7      = 1 m
+
| data7      = 11
| label8      = Weight
+
| label8      = Cost
| data8      = 50kg
+
| data8      = 3 Mental Fortitude
| label9      = Area of Effect
+
| label9      = Distance
| data9      = 1 O
+
| data9      = 25m
 +
| label10    = Duration
 +
| data10      = 3 hours
 +
| label11    = Area of Effect
 +
| data11      = 1 O
 +
| label12    = Effects
 +
| data12      = See below
 +
| label13    = Receiving
 +
| data13      = Fire Attunement 3
 +
| label14    = Giving
 +
| data14      = Ritual 2 weeks
 
}}
 
}}
  
Line 26: Line 38:
  
 
The spell can also be used on moving objects like an arrow being shot.
 
The spell can also be used on moving objects like an arrow being shot.
 +
 +
== Casting ==
 +
 +
To cast Legacy Hidden Flames:
 +
* '''Roll''': O6 + SPIRIT + Attunement + Fire vs DR 11
 +
* '''Cost''': 3 Mental Fortitude
 +
* '''Time''': 3 rounds
 +
* '''Cooldown''': 3 hours
 +
 +
== Transfer Requirements ==
 +
 +
* '''Receiving''': Requires Fire Attunement 3 or higher
 +
* '''Giving''': 2 weeks ritual to transfer spell ownership
  
 
Back: [[Magick]]
 
Back: [[Magick]]

Latest revision as of 13:34, 1 October 2025

Template:Note

Legacy Hidden Flames
Domain Fire
Encumbrance 6
Cooldown 3 hours
Casting Time 3 rounds
Active/Passive Active
Restrictions None
DR 11
Cost 3 Mental Fortitude
Distance 25m
Duration 3 hours
Area of Effect 1 O
Effects See below
Receiving Fire Attunement 3
Giving Ritual 2 weeks

Heats up an object making it extremly hot for the duration of the spell. If anyone touches it or walks on it they will need to cooldown as fast as possible. Each round the creature takes 1 BP in damage untill they are cooled down or the creature reaches half action. The object that has been used the spell on can also create flames by touching burnable objects.

The spell can also be used on moving objects like an arrow being shot.

Casting

To cast Legacy Hidden Flames:

  • Roll: O6 + SPIRIT + Attunement + Fire vs DR 11
  • Cost: 3 Mental Fortitude
  • Time: 3 rounds
  • Cooldown: 3 hours

Transfer Requirements

  • Receiving: Requires Fire Attunement 3 or higher
  • Giving: 2 weeks ritual to transfer spell ownership

Back: Magick