Difference between revisions of "Forest Hands"
From Amar RPG
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+ | {{Note|For the legacy spell version, see [[Legacy_Forest_Hands]].}} | ||
+ | |||
{{ infobox | {{ infobox | ||
| abovestyle = background:#7d4733; color:white | | abovestyle = background:#7d4733; color:white | ||
+ | | bodystyle = width:350px | ||
| above = Forest Hands | | above = Forest Hands | ||
− | | label1 = | + | | label1 = Domain |
| data1 = Swamp, Anashina | | data1 = Swamp, Anashina | ||
− | | label2 = | + | | label2 = Encumbrance |
− | | data2 = | + | | data2 = 2 |
− | | label3 = | + | | label3 = Cooldown |
− | | data3 = | + | | data3 = 3 hours |
| label4 = Casting Time | | label4 = Casting Time | ||
| data4 = 1 round | | data4 = 1 round | ||
− | | label5 = | + | | label5 = Active/Passive |
− | | data5 = | + | | data5 = Active |
− | | label6 = | + | | label6 = Restrictions |
− | | data6 = | + | | data6 = None |
− | | label7 = | + | | label7 = DR |
− | | data7 = | + | | data7 = 7 |
− | | label8 = | + | | label8 = Cost |
− | | data8 = | + | | data8 = 1 Mental Fortitude |
− | | label9 = Area of Effect | + | | label9 = Distance |
− | | | + | | data9 = 47m |
+ | | label10 = Duration | ||
+ | | data10 = 2 rounds | ||
+ | | label11 = Area of Effect | ||
+ | | data11 = 1 C* | ||
+ | | label12 = Effects | ||
+ | | data12 = See below | ||
+ | | label13 = Receiving | ||
+ | | data13 = Swamp, Anashina Attunement 1 | ||
+ | | label14 = Giving | ||
+ | | data14 = Ritual 1 week | ||
}} | }} | ||
The spell is cast on a target and a tree. The tree will try to capture the targeted creature with its branches, after the duration of the spell the targeted creature will be let free. | The spell is cast on a target and a tree. The tree will try to capture the targeted creature with its branches, after the duration of the spell the targeted creature will be let free. | ||
− | At level 3 the caster can control the tree's branches after the targeted creature has been captured. | + | Every level the branches get +2 in strength and unarmed. |
+ | Small sized trees start with 1 in unarmed and strength. Normal sized with 2, and big sized trees with 3 in unarmed and strength. | ||
+ | The tree does a grapple roll to see if it captures its target. | ||
+ | At level 3 the caster can control the tree's branches after the targeted creature has been captured. | ||
+ | |||
+ | == Casting == | ||
+ | |||
+ | To cast Forest Hands: | ||
+ | * '''Roll''': O6 + SPIRIT + Attunement + Swamp, Anashina vs DR 7 | ||
+ | * '''Cost''': 1 Mental Fortitude | ||
+ | * '''Time''': 1 round | ||
+ | * '''Cooldown''': 3 hours | ||
+ | |||
+ | == Transfer Requirements == | ||
+ | |||
+ | * '''Receiving''': Requires Swamp, Anashina Attunement 1 or higher | ||
+ | * '''Giving''': 1 week ritual to transfer spell ownership | ||
Back: [[Magick]] | Back: [[Magick]] | ||
+ | [[Category:Advanced Spells]] | ||
[[Category:Spells]] | [[Category:Spells]] | ||
[[Category:Swamp Magick]] | [[Category:Swamp Magick]] | ||
[[Category:Anashina Magick]] | [[Category:Anashina Magick]] |
Latest revision as of 13:32, 1 October 2025
Forest Hands | |
---|---|
Domain | Swamp, Anashina |
Encumbrance | 2 |
Cooldown | 3 hours |
Casting Time | 1 round |
Active/Passive | Active |
Restrictions | None |
DR | 7 |
Cost | 1 Mental Fortitude |
Distance | 47m |
Duration | 2 rounds |
Area of Effect | 1 C* |
Effects | See below |
Receiving | Swamp, Anashina Attunement 1 |
Giving | Ritual 1 week |
The spell is cast on a target and a tree. The tree will try to capture the targeted creature with its branches, after the duration of the spell the targeted creature will be let free.
Every level the branches get +2 in strength and unarmed. Small sized trees start with 1 in unarmed and strength. Normal sized with 2, and big sized trees with 3 in unarmed and strength. The tree does a grapple roll to see if it captures its target. At level 3 the caster can control the tree's branches after the targeted creature has been captured.
Casting
To cast Forest Hands:
- Roll: O6 + SPIRIT + Attunement + Swamp, Anashina vs DR 7
- Cost: 1 Mental Fortitude
- Time: 1 round
- Cooldown: 3 hours
Transfer Requirements
- Receiving: Requires Swamp, Anashina Attunement 1 or higher
- Giving: 1 week ritual to transfer spell ownership
Back: Magick