Legacy Minor Healing
From Amar RPG
| Legacy Minor Healing | |
|---|---|
| Domain | Life |
| Encumbrance | 1 |
| Cooldown | 3 hours |
| Casting Time | 1 round |
| Active/Passive | Active |
| Restrictions | None |
| DR | 6 |
| Cost | 1 Mental Fortitude |
| Distance | Touch |
| Duration | 1 week* |
| Area of Effect | 1 creature* |
| Effects | See below |
| Receiving | Life Attunement 1 |
| Giving | Ritual 1 week |
Heals 1 BP + 1 per full 2 levels during the week it lasts. It only heals damage received before the spell is cast. Healing a broken bone requires a level 6 healing.
Casting
To cast Legacy Minor Healing:
- Roll: O6 + SPIRIT + Attunement + Life vs DR 6
- Cost: 1 Mental Fortitude
- Time: 1 round
- Cooldown: 3 hours
Transfer Requirements
- Receiving: Requires Life Attunement 1 or higher
- Giving: 1 week ritual to transfer spell ownership
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