Legacy Healing
From Amar RPG
| Legacy Healing | |
|---|---|
| Domain | Life |
| Encumbrance | 3 |
| Cooldown | 3 hours |
| Casting Time | 1 min. |
| Active/Passive | Active |
| Restrictions | None |
| DR | 9 |
| Cost | 2 Mental Fortitude |
| Distance | Touch |
| Duration | Special |
| Area of Effect | 1 creature* |
| Effects | See below |
| Receiving | Life Attunement 2 |
| Giving | Ritual 1 week |
Heals 1 Body Point per level at the rate of 1 BP per 30 minutes. The spell lasts until it has healed its maximum number of BP or until the target is completely healed, whichever comes first. Healing a broken bone requires a level 4 healing. To reattach a severed body part you must apply a level 7 healing within 2 hours.
Casting
To cast Legacy Healing:
- Roll: O6 + SPIRIT + Attunement + Life vs DR 9
- Cost: 2 Mental Fortitude
- Time: 1 min.
- Cooldown: 3 hours
Transfer Requirements
- Receiving: Requires Life Attunement 2 or higher
- Giving: 1 week ritual to transfer spell ownership
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