Legacy Create Water
From Amar RPG
| Legacy Create Water | |
|---|---|
| Domain | Water |
| Encumbrance | 3 |
| Cooldown | 4 hours |
| Casting Time | 1 round |
| Active/Passive | Active |
| Restrictions | None |
| DR | 9 |
| Cost | 2 Mental Fortitude |
| Distance | 26m |
| Duration | Instant. |
| Area of Effect | 10 liter |
| Effects | See below |
| Receiving | Water Attunement 2 |
| Giving | Ritual 1 week |
Creates fresh water.
Casting
To cast Legacy Create Water:
- Roll: O6 + SPIRIT + Attunement + Water vs DR 9
- Cost: 2 Mental Fortitude
- Time: 1 round
- Cooldown: 4 hours
Transfer Requirements
- Receiving: Requires Water Attunement 2 or higher
- Giving: 1 week ritual to transfer spell ownership
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