Legacy Control Wind
From Amar RPG
Legacy Control Wind | |
---|---|
Domain | Air |
Encumbrance | 6 |
Cooldown | 4 hours |
Casting Time | 1 min. |
Active/Passive | Active |
Restrictions | None |
DR | 11 |
Cost | 3 Mental Fortitude |
Distance | 40m |
Duration | 5 min. |
Area of Effect | 2 m radius |
Effects | See below |
Receiving | Air Attunement 3 |
Giving | Ritual 2 weeks |
Can move air. You can move the area of effect 1/2 m/s per level. Within the area of effect you can move the air 5 m/s per level. Every 5 m/s of wind gives -1 in melee combat and -2 on missiles.
Casting
To cast Legacy Control Wind:
- Roll: O6 + SPIRIT + Attunement + Air vs DR 11
- Cost: 3 Mental Fortitude
- Time: 1 min.
- Cooldown: 4 hours
Transfer Requirements
- Receiving: Requires Air Attunement 3 or higher
- Giving: 2 weeks ritual to transfer spell ownership
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