Legacy Cage O' Magic

From Amar RPG

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Legacy Cage O' Magic
Domain Air, Black, Earth, Fire, Water
Encumbrance 4
Cooldown 4 hours
Casting Time 1 round
Active/Passive Active
Restrictions None
DR 9
Cost 2 Mental Fortitude
Distance 16m
Duration 5 rounds
Area of Effect ½ m radius
Effects See below
Receiving Air, Black, Earth, Fire, Water Attunement 2
Giving Ritual 1 week

Creates a magic cage made out of the magick element of the spell. Nothing gets out of or into the cage while the spell is active. A dispel magic spell of the same element is required to break the cage.


The air cage is almost invisible. The fire cage gives warmth but doesn't do damage.

Casting

To cast Legacy Cage O' Magic:

  • Roll: O6 + SPIRIT + Attunement + Air, Black, Earth, Fire, Water vs DR 9
  • Cost: 2 Mental Fortitude
  • Time: 1 round
  • Cooldown: 4 hours

Transfer Requirements

  • Receiving: Requires Air, Black, Earth, Fire, Water Attunement 2 or higher
  • Giving: 1 week ritual to transfer spell ownership

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