Hide
From Amar RPG
Hide
A hide roll is based on your skill plus any applicable modifier(s). If you try to hide and move quietly at the same time, you use your lowest modified score minus 5. When a group is trying to hide, the one with the lowest modified score rolls. From this you subtract 1 per doubling of people, i.e. 2 = –1, 4 = –2, 8 = –3, etc.
To detect someone who is hiding, you make an awareness roll above his hide roll. If several people can detect the one(s) who are hiding, the one with the highest awareness makes the roll. To this is added 1 per doubling of potential observers, i.e. 2 = +1, 4 = +2, 8 = +3, etc.
Mod. | Cover |
–8 | Small cover |
–3 | High grass / a bush |
–1 | Light brush |
+2 | Brush |
+5 | Heavy brush |
+7 | Heavy cover |
Clothing | |
–5 | Screaming colors |
–2 | Some bright colors |
0 | Normal |
+2 | Some camouflage |
+5 | Exellent camouflage |
Light conditions | |
–3 | Very bright light |
0 | Normal daylight |
+3 | Dim light / torch / campfire |
+5 | Twilight / bright moonlight |
+10 | Moonlight |
+12 | Starlight |
+15 | Black |
Other | |
–3 | Within 2 meters |
+1 | Per 10 meters of distance |
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