Giant spider

From Amar RPG
Giant spider
Expected lifespan 10
Move 50
SIZE D6 (typical 3.5)
BODY / MIND / SPIRIT 1 / 0 / 0
Strength 2 (total 3)
Endurance 2 (total 3)
Athletics 2 (total 3)
Melee Combat 4
Awareness 3 (total 3)
Armor Points O6/2
BP / DB / MD 8 / 2 / 0
Reaction 3

Skills

  • Dodge: 1 (BODY 1 + Athletics 2 + 1 = 4)
  • Hide: 3 (BODY 1 + Athletics 2 + 3 = 6)
  • Move Quietly: 3 (BODY 1 + Athletics 2 + 3 = 6)

Weapons

Weapon Skill Init Off Def Dam Range
Unarmed 7 7 6 4 +2 -

Typical specimen. Legacy values: Strength D6 + Size, Endurance 2D6, Coordination 2D6, Awareness 2D6, Learning 1, Magical Aptitude 1. Off/Def/Dam totals include the modifiers; Dam adds DB unless fixed.

Physical description

Giant spiders are not common in Amar. They usually dwell in caves or in forests - depending on their physical appearance (they live where they benefit the most from camouflage. Their bite is potentially lethal, delivering a poison that yields O6 damage after 5 rounds.

Mental description

Giant spiders a solitaire creatures and partner up only to mate. They are grumpy, cunning and playful only when they kill.

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