Giant spider
From Amar RPG
| Giant spider | |
|---|---|
| Expected lifespan | 10 |
| Move | 50 |
| SIZE | D6 (typical 3.5) |
| BODY / MIND / SPIRIT | 1 / 0 / 0 |
| Strength | 2 (total 3) |
| Endurance | 2 (total 3) |
| Athletics | 2 (total 3) |
| Melee Combat | 4 |
| Awareness | 3 (total 3) |
| Armor Points | O6/2 |
| BP / DB / MD | 8 / 2 / 0 |
| Reaction | 3 |
Skills
- Dodge: 1 (BODY 1 + Athletics 2 + 1 = 4)
- Hide: 3 (BODY 1 + Athletics 2 + 3 = 6)
- Move Quietly: 3 (BODY 1 + Athletics 2 + 3 = 6)
Weapons
| Weapon | Skill | Init | Off | Def | Dam | Range |
|---|---|---|---|---|---|---|
| Unarmed | 7 | 7 | 6 | 4 | +2 | - |
Typical specimen. Legacy values: Strength D6 + Size, Endurance 2D6, Coordination 2D6, Awareness 2D6, Learning 1, Magical Aptitude 1. Off/Def/Dam totals include the modifiers; Dam adds DB unless fixed.
Physical description
Giant spiders are not common in Amar. They usually dwell in caves or in forests - depending on their physical appearance (they live where they benefit the most from camouflage. Their bite is potentially lethal, delivering a poison that yields O6 damage after 5 rounds.
Mental description
Giant spiders a solitaire creatures and partner up only to mate. They are grumpy, cunning and playful only when they kill.
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