Frost Breath
From Amar RPG
| Frost Breath | |
|---|---|
| Domain | Ice |
| Encumbrance | 4 |
| Cooldown | 3 hours |
| Casting Time | 1 min. |
| Active/Passive | Active |
| Restrictions | None |
| DR | 9 |
| Cost | 2 Mental Fortitude |
| Distance | 26m |
| Duration | Instant. |
| Area of Effect | 1 creature* |
| Effects | See below |
| Receiving | Ice Attunement 2 |
| Giving | Ritual 1 week |
Heals 1 Body Point per level. The spell is instant and stops bleeding because of it's freezing effect. However Frost Breath can not heal broken bones or reattach a severed body part. If you use this spell on a dead body, it will extend the amount of days 1 per level for the purpose of resurrecting the body. This also applies on a severed body part, which can be reattached by healing.
Casting
To cast Frost Breath:
- Roll: O6 + SPIRIT + Attunement + Ice vs DR 9
- Cost: 2 Mental Fortitude
- Time: 1 min.
- Cooldown: 3 hours
Transfer Requirements
- Receiving: Requires Ice Attunement 2 or higher
- Giving: 1 week ritual to transfer spell ownership
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