Frost Breath
From Amar RPG
| Frost Breath | |
|---|---|
| Domain | Ice | 
| Encumbrance | 4 | 
| Cooldown | 3 hours | 
| Casting Time | 1 min. | 
| Active/Passive | Active | 
| Restrictions | None | 
| DR | 9 | 
| Cost | 2 Mental Fortitude | 
| Distance | 26m | 
| Duration | Instant. | 
| Area of Effect | 1 creature* | 
| Effects | See below | 
| Receiving | Ice Attunement 2 | 
| Giving | Ritual 1 week | 
Heals 1 Body Point per level. The spell is instant and stops bleeding because of it's freezing effect. However Frost Breath can not heal broken bones or reattach a severed body part. If you use this spell on a dead body, it will extend the amount of days 1 per level for the purpose of resurrecting the body. This also applies on a severed body part, which can be reattached by healing.
Casting
To cast Frost Breath:
- Roll: O6 + SPIRIT + Attunement + Ice vs DR 9
- Cost: 2 Mental Fortitude
- Time: 1 min.
- Cooldown: 3 hours
Transfer Requirements
- Receiving: Requires Ice Attunement 2 or higher
- Giving: 1 week ritual to transfer spell ownership
Back: Magick

