Freeze

From Amar RPG

Template:Note

Freeze
Domain Ice
Encumbrance 4
Cooldown 4 hours
Casting Time 1 round
Active/Passive Active
Restrictions None
DR 9
Cost 2 Mental Fortitude
Distance 49m
Duration 5 rounds
Area of Effect 1 target*
Effects See below
Receiving Ice Attunement 2
Giving Ritual 1 week

Freeze is a single target, status effect spell which can be blocked. The spell give the target a -1 per level status effect which effects all actions.

Casting

To cast Freeze:

  • Roll: O6 + SPIRIT + Attunement + Ice vs DR 9
  • Cost: 2 Mental Fortitude
  • Time: 1 round
  • Cooldown: 4 hours

Transfer Requirements

  • Receiving: Requires Ice Attunement 2 or higher
  • Giving: 1 week ritual to transfer spell ownership

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