Air Breathing

From Amar RPG

Template:Note

Air Breathing
Domain Air, Water
Encumbrance 6
Cooldown 3 hours
Casting Time 1 round
Active/Passive Active
Restrictions None
DR 11
Cost 3 Mental Fortitude
Distance Touch
Duration 10 min.
Area of Effect 1 creature*
Effects See below
Receiving Air, Water Attunement 3
Giving Ritual 2 weeks

Enables the target to breathe in air as it was water. It only works on water breathing creatures

Casting

To cast Air Breathing:

  • Roll: O6 + SPIRIT + Attunement + Air, Water vs DR 11
  • Cost: 3 Mental Fortitude
  • Time: 1 round
  • Cooldown: 3 hours

Transfer Requirements

  • Receiving: Requires Air, Water Attunement 3 or higher
  • Giving: 2 weeks ritual to transfer spell ownership

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